Cyberpunk op build reddit No one said it wasn't single player. Clubs and Fists are best for a Body build and the associated Street Brawler skill. Now you're level 4, you have 9 int. It makes the build feel MUCH smoother. Lol Anything in this game can be OP to the point of enemies being mere flies to you. g. Many trees have quite powerful skills later up in the tree. Fixer: build like a rockerboy. 2 update. I love netrunner and 90% of my runs were as a netrunner. :) I am doing this control type net runner build with using crowd control hacks like weapon glitch, reboot optics, cyberware malfunction while mainly using tech guns, with the plan being 20int, 20 reflex, 20 tech, 8 cool, 3 body. What are the actual contenders for strongest builds? Just finished the game with a samurai sandevistan build and I'm looking to speedrun to Don't Fear the Reaper. To make it short: work on mitigation chance+ strength. We can’t wait to see what you bring to the community choom! I mean, yeah, netrunners are still really OP, but then Sandevistan is also (arguably more) OP. There's far more use in displaying how strong a certain build is early in the game, or when fighting seriously overleveled enemies. The main problem with a dagger-throwing build (i. I would only suggest that 18 in tech is enough. Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and… Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Phantom liberty was advertised as a spy action thriller of sorts, so my build was going to be pistol + knife (throwing). Just finishing a netrunner/smart weapon build that was fun, but already dreaming of doing a ground up sandy build. Did a new playthrough as a LMG-Shotgun-Pistol hybrid build with sandevistan, and it's very fun (though also very OP). Enemies stay at their level but you gain more firepower and scale damage. 2 attribute points are a high cost for a single 5% damage perk, versus all of the flexibility two extra attribute points can give you. There are a few decent builds. The increased chance to apply burn is the OP part as it seems to be way higher than 13% as To be fair, if you're looking for an easy mode this is as OP as it gets but in terms of how the gameplay feels, it's just the same build recreated again and again. Then, use luck in order to cheese the tech role for its immense value, and act as a one stop ripperdoc shop. I have the Headsman shotgun and it just tears the enemies to pieces, and splatters their heads. Nearly every character archetype has been reworked, allowing you to mix and match perks for a truly unique experience. For your other pistols, I personally recommend Lizzy (small room next to Judy’s lair) or Skippy (smart gun). With stacks of contagion, they will explode if they catch fire. I’m not sure you want to be punished for making a great build, you want it to be good. We can’t wait to see what you bring to the community choom! But no, I think all the builds are equally balanced now. Just launching from one foe to the next and slice them all down was boss. Thanks! This is a stupidly op build. Right now I'm doing a Shotgun/Sandy build. We can’t wait to see what you bring to the community choom! On PC it’s probably pistol build. Attribute and perk points are a finite resource so the value proposition is not good either. if you find starting with int hard, build into body just enough for adrenaline and just enough tech for quick heals, then transition into int. Only tech weapon I don't refuse to use is the shotgun, since it cant shoot too far. This subreddit has been created by fans of the game to discuss EVERYTHING related to it. 6M subscribers in the cyberpunkgame community. 2 more points in cool gives you assassin which is 15% more damage to humans (almost every enemy). A. edit: less snark Hey! Pure Netrunner is understood differently by many people. We can’t wait to see what you bring to the community choom! Welcome to /r/LowSodiumCyberpunk: A lighthearted and fun place to discuss the Pondsmith Cyberpunk universe: Cyberpunk 2077, Edgerunners and the TTRPGs! We focus on positivity, kindness, and constructive criticism and do not allow low-effort complaining, insults, or trolling. Both free and quite effective. . My main question is what kind of build you are looking for. =) the game always pulls/draws the gun in the next slot. They're all viable, and I think it comes down to how you want to play the game. However, you already have 100% critical hit for quickhacks, 3% extra critical hit on guns/sniper isn't a huge deal. 2. Cyberpunk 2077 is a game that offers a lot of freedom to express your playstyle in more ways than one, but spending your hard earned, finite attribute points can be tough. 0. But my personal favorite is a melee focused build with a Blades, Blunt and Throwing. This is also my second playthrough, my first being on release and also quickhack/stealth focused, and I whole heartedly agree a katana build is incredibly fun and op. I wouldn't say I was OP fighting the Chimera but did it two nights ago and was fine as netrunner with 20 int 20 body 20 tech. This means that you can plan your build, and then immediately view some of the stats that come with the build. tank,stealth,rockets,adrenaline,quickhacks,smart weapon. there is no perfect build, just play whatever you like and you will have fun =) and you actually can "control" the weapon switch. Just started today and modelled it after my girlfriend so it might be awhile until I actually work Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. Just put all your points straight into int from the start visit Vic, talk to Dex, go see Judy and Evelyn. I am level 35, still in Act 2 and rocking a pistol build. I usually go for Sandevistan because it looks cool and I love the Edgerunners anime. We can’t wait to see what you bring to the community choom! Every build I ever made eventually made the game super easy. A sandy + axolotl + shotgun build is not a shotgun build, it's a sandy build. I play Netrunner + smart weapons build (dual Yinglong), before I played a typical mantis + Sandevistan and I enjoy the game more now This build is hard in early game, but very very very OP in late game The biggest advantage is the extreme versatility of the build, you can hack, go melee or SMG in any moments As the other two have already said, definitely Netrunner. Any build you go with it will feel over powered very quickly. Great post and build. The build creator allows the user to change Perks, Cyberware and Weapons. In like a minute and a half, all the Barghest were dead and I was still at full health while Overclock was completely refreshed the entire time. Netrunner with sniper and silenced pistol. Hope you're having fun! My latest build is with body, cool and intelligence. I have a website where I write and update Cyberpunk 2077 builds extensively. I figured your build would be pretty far along since it's an older post. Getting 11 body is a big thing for a gun based sandevistan build because that's where you get the two perks that let you reload, and shoot while sprinting. It is weak in early levels I've always been a player that likes to switch up my playstyle throughout a playthrough in games where builds matter, and don't really like builds as a result. I think in general I love stealth builds in games. Get some quick hack components from the shop in Kabuki, craft overheat. A Netrunner / Stealth build from Cool makes for a very interesting playstyle. *What is OP exactly, hard to say. I have multiple build guides on a post I created ''All the builds I have come up with so far'' you could read and get ideas on how to make it easier on you. 0 builds? : cyberpunkgame (reddit. At least that is what I am told. Yes, I like to feel all the hours invested on the game paying of and be the legendary V that everybody talks about, the dude asked to a build and there's hipsters coming out of nowhere saying he's wrong, saying about cheating, about true gaming, you guys need to leave night city and find a job instead of complaining people are trying to Pistol builds still work but aren’t as OP as they pre-1. TL;DR: maintaining 100% mitigation chance + 80% mitigation effect is easy. Also, having a lot of 0's, so that OP can shoot guns better, is often less optimal of a character, depending on how the GM runs the game. Suggest you play at Hard at least not that it’s any different from Normal. Second to that, sandevistan/berzerk builds to wreak havoc in your wake and just smash everything. it has everything But the sandevistan build does hit its stride earlier than the netrunner build. Int build, quick hacks as my main focus in combat, use monowire for melee and pistol as a back up. Use a kereznikov for slide slow time and bist kneecaps (or whole legs for that matter) while being a Tank. At 20int with the right quickhacks you are basically done, obliterating everything in your path and just working to get faster at it. 45 votes, 16 comments. the only way not to be op is to not take any iconic weapons and not unlock any perks. We can’t wait to see what you bring to the community choom! Welcome to Fallout 4 Builds. I've tried Blade builds, Pistol builds, Sniper builds, Netrunner builds and none of them have the power level and survivability of this creation. Anything with monowire is OP to the point where I think it should be removed altogether. i played a lot of different builds before 2. 0 (assassin, brawler, gunslinger, netunner) and every build is very unique and fun. Inlove Cyberpunk 2077. But basically I'm just going off what Lucy does in the show. Find out which are truly the best for ultimate Night City experience. As you progress and get higher levels, situation changes and builds come into play. Even for a solo. Posts are always about most fun build, or the answers for op build posts are "whatever build you like to have fun with". 1. My build is now trash. Just to share from what my readers mostly use: Netrunner is the hands-down the most popular build. The real problem with basically every netrunner guide is that basically all of them tell you to take Neurotoxin, a perk which has never worked on Contagion. On console it’s harder to aim with controller mid air for the head. Meanwhile Reflex and Blade builds often benefit from passives in Body and vice versa. My character here is a Nomad Male V Actually the Burya revolver in general is OP. Hacking is also kinda like tech weapon build. My main playthrough I used a Katana with the reflex/cool perks. Sandevistan and Scalpel looked like a great combo because Scalpel gives 50% crit chance and Shinobi LVL 60 gives another 40% w Build a medtech similar to how you build a tech, and multiclass 2 levels into tech during the campaign to pick up 1 of each tech role skill. 20 reflex, 18 Cool, 18 Tech, 11 body, Handgun Crit builds with a mix of either stealth and cold blood skills or pure cold blood skills with the extra points going into either improving tech pistols or scaling into some rifle/SMG perks. Any other tips would be great, too. Edit: Forgot, I also used the iconic smart-SMGwhich was also stupid OP in my build. I use gorilla arms for the +6 body on skill checks, and my final build at 50 is 12 body, 20 reflex, 20 tech, 16 cool. While you search for your knife in your pockets every enemy is already dead by a Netrunner. To add the survivability, I perked up all healing oriented perks in technical tree and bought Biomonitor, Blood Pump and Heal-On-Kill circulatory cyberware, so you barely end up with low HP when Overclock is on. While Skyrim is a great game, it does go out of its way to make sure you don't want to be a mage, for example. Sandevistan and Berserk are super powerful. Netrun & Gun/Monowire (Netrunning is just absurdly OP in this game, especially when you can kill an entire building worth of enemies without ever stepping foot inside) David Martinez (Sandevistan + Gorilla Arms) Hyper Samurai (Sandevistan + Monowire + Jinchu-Maru) I’ve done all 3, they’re all OP as fuck & a ton of fun to play. r/Cyberpunk2077Builds: A SubReddit for people to share their Cyberpunk 2077 character builds. Pretty much any focused build in this game gets OP fast though. Kaplow here. 0 Changed this and now, this type of playstyle is harder with the new Tracing mechanic. Looking for early op builds and items Character Builds I platinumed the game at launch and want to do it again after updates on another account while having some fun and steamrolling everything, can you please send me build guides and op weapon/gear locations that are relevant to current patch, also wanna know what exploits I can utilise Try it on very hard. So upload, and shoot homing bullets into the air. The Build Creator. Previously I did a sandy katana build and had a lot of fun with it, and it looks like they've changed a lot of the mechanics around melee combat and the sandevistans, but I'm also interested in netrunning as I've heard good things from it. If you max Intelligence to 20, and Cool to 20, you still have enough to max one other attribute. I mean the game is a power trip, so every decent build is insanely OP. Now every time you see an enemy stay hidden use overheat, then short circuit immediately after. com) Now since everyone seems to be asking for builds and whatnot, I figured I'd share some of the builds I have come up with so far and tested on very hard lvl50. But yeah everything is op. Out of his corporation, he is one of the best at fostering loyalty, since he leads from the front and lets his employees sit back while he gets his hands dirty. Honestly, I've had fun with a sniper/nomad kinda build, a quick hack/stealth build, and a melee build. We can’t wait to see what you bring to the community choom! Super OP Netrunner 2. I just wanna be (eventually) OP and go around causing all kinds of mayhem in different ways. Netrunners can still hack and decimate crowds without lifting a finger, and Berserk builds can be literally invincible and activating finishers on enemies with 80% health left. As for builds, a good ol’ reflexes/cool build is super effective, with sandevistan to deal with big groups. A very powerful build is the Smart Weapon Techie build. Netrunner is easily seen as more OP just because of its ease of use. All of the Bonuses that you gain from these, as well as from Skills, are then added to a list, and from that list, a stat screen can be formed. 0 update? I welcome all builds to be posted in the comments. This is for character builds, NOT settlement builds and NOT for mods. We can’t wait to see what you bring to the community choom! It's a bit tricky in the early midgame but once you get your epic/legendary quickhacks, a good revolver (or whatever weapon you play but silenced revolver works best) and some of the ninjitsu perks it's really strong. Which is pretty much the case for any game with a rogue class and a wizard class, the rogue is going to outperform the wizard until high levels, but after that, nothing can even come close to the wizard's power. com) Top 2. I'd recommend trying out different builds (get a mod that allows infinite skill resets). A sandy + axolotl + revolver build isn't a revolver build it's actually the exact same build as before. Sniping build everyone is dead before I enter the fight. Nov 17, 2023 · With the Phantom Liberty DLC for Cyberpunk 2077, there has been an update to skills and abilities that allow you to create your best builds for V yet. Went 20 body for all the health perks to keep overclock going, tech for faster blood pump to keep overclock going, and then smart weapon perks in the int tree with an L-69 Zhuo and Problem Solver it went down after a few attempts. Technical is near maxed, 10 in body, 5 for intelligence, I think something like 7 for cool. Welcome to /r/LowSodiumCyberpunk: A lighthearted and fun place to discuss the Pondsmith Cyberpunk universe: Cyberpunk 2077, Edgerunners and the TTRPGs! We focus on positivity, kindness, and constructive criticism and do not allow low-effort complaining, insults, or trolling. And now starting a tech and tech sniper build. Not shitting on op by any means but if u use ur att and perk points right, u can massacre any enemies like butter. I’ve spent a lot of time testing builds and figuring out the “best” way to build a character in Cyberpunk 2077, so I thought I’d take some time to write a quick guide about general tips and I feel like most builds I see are entirely neglecting the cheapest and most OP defensive layer in the game: mitigation. My favorite part about this game is none of the builds feel "wrong". For reference, my final build is 9/16/20/20/16. I’m currently running a knife, throwable weapon Sandi build and i cruise through brute enemies like it’s nobodies business lol Welcome to /r/LowSodiumCyberpunk: A lighthearted and fun place to discuss the Pondsmith Cyberpunk universe: Cyberpunk 2077, Edgerunners and the TTRPGs! We focus on positivity, kindness, and constructive criticism and do not allow low-effort complaining, insults, or trolling. Crazy OP. It was a lot of fun, the speed perks made me faster than supercars during combat. You will mostly build nearly the entire intellegence tree, along with the reflexes tree for SMG weapons in particular. And Berserk last I saw someone test was still really bugged, and with poor uptime. IMO the Burya in general is the most OP weapon in the game with Comrades being a variant of it. I loved both and i've been holding out since the announcement of PL to do a focused Ricochet/gunslinger build. Oct 1, 2023 · For the easiest overpowered build, perhaps quake + berserk + slippery with cyberware that enhances speed. But, typical RPG in that regard. Though most any attribute can be a good second attribute. The build has 9 body to give you extra 4 cyberware slot if necessary (from the perk Renaissence Punk in tech), feel free to leave body at 3 and bump reflexes to 18 if you prefer it. It's even messier than my katana build was :P It's also incredibly fun and deadly. Net running has always been op but how's the samurai build/bleed builds in the 2. All fun in different ways - but the shotgun build is just stupid - built it tanky enough and you can facetank quite a few enemies also on very hard. 5. Both of them are a lot of fun. Some say the on 1. Some builds I played, that were a lot of fun: Shotgun build: 20body, 20 cool for maximum cold blood benefit, 18 tech for crafting and 10 Reflex for a bit of handguns as a secondary. Here is the BUILD link. all of this is due to the AI that is absolutely unsuitable for the combat system of this game. using the Dagger Dealer perk) is that you can't retrieve thrown knives, so you end up having to either buy knives or craft Rare knives, which requires an investment of 9 attribute points into Technical. Overclock turns you into a walking nuclear bomb. For Sandevistan I like a faster, more Crit based build, so I leave Body at 10, Max Reflex and Cool and get Tech to 18. I sadly wont be able to touch cyberpunk for afew weeks and i'm hoping some 2. 0 Tank,Solo, Stealth and more build this is my super op netrunner build. 0 people can give opinions on the Ricochet system in 2. If you are set on pistol/blades max reflex and dump perks into those relevant I'm currently at this same build. He can get the party around, and also provides substantial backup. Swords and knives are best for a Reflexes build (and the associated Blades skill). Like hacking and a katana make almost every fight super easy. For example, in almost all my builds I have 2 points in 'Shoot, Reload, Repeat' in the assault tree, combined with 'Lock and Load' from the engineering tree. V is the protagonist and at the very least one of the top 3 solos in the Cyberpunk universe, if not THE top solo. I recommend OP's character be a person, not a "build. I mix in throwing knives for non-lethal takedowns and stealth, but god forbid you’re one of the gangs I hate (scavs or tygers) because the katana is coming out. So, I’m curious as to what quickhacks I should still go for. Wanna have fun netrunning? The build is still plenty powerful, with a bunch of new dynamics to it: Shotguns have new perks for dismembering enemies, quick melee and Tech Weapons too get a bunch of new perks for accelerated charge time and spreading electric damage Hey all! I just came back to the game after like 3 years, to check out the new update and all and wanted to know what you all found to be fun builds nowadays! Back then I used to play a mantis blade oriented build that was, in all honesty, a bit too strong and trivialized a lot of the encounters. I'm 100% with you on this. Sometimes a tankier build is good, 20 Reflex, 20 Body, 18 Tech, 10 Cool. However, if you're used to old stealth-runner, then you're going to be disappointed. It's not a patch change, it simply never worked with it CDPR have specifically chosen to rebalance things in the update, making previously OP builds less OP - this thread is addressing that and asking if old builds can be recreated in power/effectiveness. I did full Netrunner back when it was OP and got bored. I just feel like melee is pretty much the most op next to tech weapons (tech literally is just op as heck cuz you can cheese almost the entire game). you move and dodge at Also, Netrunner can absolutely be a hybrid build, since Intelligence is effectively a stand alone stat. Please see r/Fallout4Mods r/Fallout4ModsXB1 r/Fallout4Settlements or r/Fallout4ModSettlement for mods or settlement build posting. Not the most op build for sure though. Like every fun build, shit's OP Working on a Video to show the Build, but for now the text must do. I too jump above the enemies and just burning their synapses. The most OP hack is the Blackwall gateway you can craft after Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and This is a full attacking melee tank build that's basically unkillable. BOOM. The benefits do seem to outweigh sandevistan on a more general level, but since I'm doing a samurai build the increase in crit chance and crit damage that the sandevistan gives me, with a build that already capitalizes on crit damage and crit chance (with no perks active I have a 25% chance to crit) means I kill pretty much everything in one to Welcome to /r/LowSodiumCyberpunk: A lighthearted and fun place to discuss the Pondsmith Cyberpunk universe: Cyberpunk 2077, Edgerunners and the TTRPGs! We focus on positivity, kindness, and constructive criticism and do not allow low-effort complaining, insults, or trolling. You're still running a Contagion build. The best build for melee depends upon your chosen melee weapon. We can’t wait to see what you bring to the community choom! They removed my hoverlegs and my 2 second cool down sandevistan. Below is a link to my guide on the Fenrir Rare Iconic SMG found in Cyberpunk 2077. Sandevistan is good and fun, but I don't think there's any best build in 2. I’m wanting to do a netrunner playthrough this go around, and this will be the first time I’ve ever really used quickhacks. make a better melee build than build 1, but its incredibly more limited - you can't really do anything else other than melee. It is probably the best game ever made but difficulty is not it’s thing. The game is fun no matter how you build your char, it seems. The limited amount of Mantis Blades and katana animations gets boring too. View community ranking In the Top 1% of largest communities on Reddit I think I have found THE most OP build Everything I shoot at just explodes and it is the most OP I have ever felt in this game. All the old builds are the same in terms of stats, and still mostly use Ping and Contagion. As for netrunner build. Latest OP build I tried that got me Maxtac aggro was the instant multiple contagion OS paired with Prototype shingen smart gun. Went Overclock and cast Blackwall Gateway twice and contagion twice on the steps outside the Stadium. OP netrunner build. You get enough points to fully max out 3 attributes, plus a bit extra. Even the base version can kill most things in 2 hits to the body or 1 hit to the face. With 20 Int, your quickhacks will be easily be powerful. Cyberpunk does a great job of making these approaches very different. Just gonna kinda make it up as I go! Hey everyone! I recently began a new playthrough in Cyberpunk 2077 after PL releaed, and I've been thoroughly enjoying a combination of SMGs and netrunning skills. Netrunner is the ultimate God of Cyberpunk build My most fun builds would be Tech Shotguns (#1) and Stealth Sniper (#2) For build #1 you focus on improving your durability and movement speed and shotguns proficiency, and then dash around the battlefield at Mach 5 with charged shotgun blasts to the face. Electrifying Gorilla arms are the main weapon and the Satara Shotgun is a fun backup. They all work, it's just your preference. If you're good with your Hand/Eye coordination, than other builds are just as deadly - and not even by late game. Dec 12, 2024 · The Best Build Tierlist for Cyberpunk 2077. Which is really annoying because there are zero answers. We can’t wait to see what you bring to the community choom! Grenade only build a challenge but fun. The legendary hacks are a pretty big gamechanger. Netrunner is still by far the most OP. If you Google Lucy Cyberpunk build you'll find guides but since 2. A shotgun (mox shotgun) frontliner without cyberdeck - shoot and punch like halo. One of his helpers is a covert op and the other is a driver. you can make a really cool stealth knives build for sure, too - get some tech in there for crafting knives easier, can toss knives for your stealth build like they're silent grenades with far better perks, or sneak around for a ninja build, staying crouched, moving around boxes and cars to try to stab people before they start shooting, or the Showing off how a certain katana build or a netrunner build, or damn whatever, is pretty pointless because anything you use at that point will be OP even on very hard. after level 25 you are already op. If you're looking for trying to play the game as a challenging shooter I'd probably just do a no-OS run. It's basically point + Click = dead. This cyberdeck is incredibly OP. You don't need to min-max all 60 perk points to make a viable build, there is going to be some extra perk points where you don't know where to spend them. We can’t wait to see what you bring to the community choom! I'm gonna be replaying cyberpunk once Phantom Liberty drops, and I'm looking for build suggestions. Netrunner. 0, only building what you want to do Melee is easy to build and super powerful, whether it's blades, gorilla arms or monowire. I've forgotten all the builds I've done. But my Solo builds were a lot of fun. Khraze's Maine build with Berserk and legendary Ba Xing Chong is likewise OP. Heck, if you like stealth but not netrunning, I highly recommend a stealth knife throwing build. Being stylish and powerful is everything! Dec 16, 2024 · Here are the very best builds you can use while exploring Night City and completing quests in Cyberpunk 2077s 2. Grab a revolver with silencer (Overture) for sneaky gameplay. I started my second playthrough as one, but I was already so insanely OP at not even the middle of the game that it got immensely boring. My original was honestly more of a jack of all trades that slowly turned to hack/stealth with pistols and then the swords as I began getting OP. Hey people. A place to share your character builds or get help building your perks and stats for your sole survivor in Fallout 4. But honestly any arrangement works, it's just whatever you feel comfortable with. My reflex/body/cool samurai build died horribly until I saved for and bought the purple Sandevistan around that time and then I was an anime character levels of overpowered. play as street kid construction worker using only wrench and other tool type weapons without cyberware upgrades) Welcome to Fallout 4 Builds. e. Especially with the ability to ping and spread hacks. By default without any mods to rebalance the game, any build tends to become OP. And nearly everything died in one blow. One of my favorites was a fem V nomad with smart pistol and Katana. You can hyper specialize e. You just press L1 and X once an every enemy is dead. My first was a pure stealth/hacker build and the second a full sandevistan/shotgun build. Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. The body implants actually have good synergy. You will get absolutely demolished until about level 15-20, but that honestly applies to every build in this game. But all builds will automatically allow for a wide variety of approaches to combat. Netrunning is also insane, though it takes quite a bit more investment in perks and attribute points before becoming OP, in my opinion. I've enjoyed many playthroughs and various different builds. I'm currently doing a Corpo V run and my Corpo V are usually netrunners or some other form of stealth build to keep it in theme with the whole "Arasaka counter-intel" backstory. I like melee weapons and can't aim for shit, so I use a variant of build 1. So I was just wondering is a hacking build still stupid OP and if it is, any mods to recommend to attempt to balance it or just make the game harder so it doesn't feel OP. I find it weird when people complain he is OP, it’s like complaining the Dragonborn is OP in Skyrim, like yeah, that’s the story lol. So I end up being a jack of all trades, master of none because of the limited perks/attributes. Suicide sandy, sandy get the hacks on everyone then just as sandy drops everyone just drops dead by a variety of means. I have 20 in reflex (dash tree), 20 tech (nades and cyber), 20 in cool (Pistol + Knives) for that "spy" character. After that, everything you do with this build is fluff and getting more op. 63 is "true" where you could go through camera and hack everything with one Short Circuit. You could try netrunning, shotguns, blades/melee, or sharpshooting. These builds have not been used to make a fresh playthrough, so I have absolutely no idea Build style often depends on your playstyle so I encourage you to tweak these as necessary if you use them *** Additional: I made these builds to be both effective, but also fun. We can’t wait to see what you bring to the community choom! The game becomes way too easy after a certain lvl tbh. Since then, I have been thinking of ways to limit myself and focus more on roleplay than gameplay (e. I think they’ve built a system that doesn’t let you get OP on the whole skill/perk tree but allows a number of really effective to OP* builds to be accomplished. 0 is changing all the talents it might take a few days for someone to update them. The most important source is Pyromaniac, which gives you an easy 50% just by virtue of using an exploding weapon. You are going to have enough level to max out at least three stats by the end. Monowire/sandy aside blowing myself up a few times. Multiple big BadaBOOMS and everyone's dead. We can’t wait to see what you bring to the community choom! It's the whole point of the game's combat system to make you ridiculously op. I like to run around Night City dressed like an actual Samurai and then go about cutting down gangoons with a Pax modified Legendary Katana. When I do go Solo, I normally like to do it as non-stealth as possible. I'd suggest doing at least two solo builds one with guns and one with swords. I know that they have been nerfed since all the “op builds” were put out on YouTube and what not. It also has the same penetration power with no charge up. Reflexes are near max. We can’t wait to see what you bring to the community choom! Versatile Melee Build : cyberpunkgame (reddit. Cyberpunk funny/op build Hey guys, do you have any funny or overpowered skill trees which I can try? Like some nice synergies with cyber wear and between the main traits, etc. A hacking build was one of my favorites however it felt like I was playing on easy mode when I was on hard. Its iconic trait is that it deals thermal damage with an increased chance to apply burn, reduced bullet spread, and increased bullet impact at the cost of higher recoil. Tech fight plus the commie gun everjust die super fast. So Ive tried to find out whats the best possible melee build. " Every group I've played in, that's always the more fun option for everyone. everything in this game is op. In the past, I experimented with a stealth and melee build, but now I'm eager to explore something fresh. Honestly I think every build is fun it's the one area I feel cyberpunk excelled in making whatever route you want to go fun. We can’t wait to see what you bring to the community choom! My second playthrough was much more specific and way op (comrades hammer + 2 revolvers on a pistol/sandy build). Same story when using a revolver, one shot head shot almost every single enemy. We can’t wait to see what you bring to the community choom! Cyberpunk 2077 is a role-playing video game developed by CD Projekt RED and published by CD Projekt S. But I think more focused builds are superior. naz jxst vlimgn guxjc dour vcuff ecqjo lvmay fxdlqiv sypcaz